Tardis Control Room - Unreal Engine

Referencing studio set photographs and screencaps from numerous episodes of Doctor Who, I 3D modeled a screen-accurate version of the Tardis Control Room as featured in Doctor Who from 2010-13. This was a team project between me and Thomas Marment, where I built the environment, Thomas made the buttons and levers interactive within the Unreal Engine.

Software: 3ds Max, Photoshop, Unreal Engine

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